Thursday, December 18, 2014

If you were to create an RPG game, what inventory style would you use?

The two that I am stuck between are 1. Minecraft, where there is a fixed amount of spaces for items.
2. Skyrim, where you can pick up as much as you want, but every item has a weight and once you reach your weight limit you will receive certain punishments such as slowness or weakness.

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