Saturday, November 21, 2015

Is it wise to prepare Minecraft multiplayer maps offline for community hubs and lobby?


Is it wise to prepare Minecraft multiplayer maps offline for community hubs and lobby?
Added (1). Lets say a planned server costs a lot i.e. $100 per month. Is it possible and would it make sense technically to create hubs and lobbies on a single player map?

The goal being to save money.

I want to know pitfalls, if any. I think the preparation for hubs and lobbies could take 4 months as they are to be designed for a School.

Village would be a main feature, community farm (a lot of teaching in that area), each School house would have a hub and each designed differently.

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